What were your goals this semester?
My goals for this semester to improve upon my Digital 2D art skills and 3D animation. I also wanted to learn Toon Boom but with work and classes based on projects, it seemed impossible.
Did you achieve your goals for the semester?
I achieved my goals of working on my 2D art and 3D animation skills. I did not learn much about Toon Boom.
A lot of things worked out thanks to my classes. I was able to design concept art and item icons for the game development.
Some examples of the 2D art I created:
Some of the animation I created:
Individual Scene
Robed Mage
Slime
What worked and didn't?
I was able to practice a lot but I wish I could've learned more 2D animation while studying at CSU Chico. It is really difficult for me to study on my own to learn something new. I need more self-discipline and focus in order to make progress. I hope that I will prosper over the summer and reach my goals for 2D animation.
What would you do differently in your project?
I wanted to learn more about other software I have yet to mingle with since a lot of job postings I was interested in want me to know Adobe After Effects or Adobe Animate or Adobe InDesign. Toon Boom was the software I wanted to learn for 2D animation but a lot of television shows are using puppets rather than frame-by-frame animation.
I found some YouTube tutorials online otherwise I need to subscribe to sites like Pluralsight to learn about these software. Since I am a student, I am able to obtain Adobe CC for a year for free but I would have to pay for Toon Boom after my free trial expires.
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