This week I worked on icons for my game design class.
I worked on an icon for the red herb, flame crown, and stat potion.
The red herb took a few days because I was not sure how my director wanted the leaf shape to look. After a few different versions, I landed on the illustration below.
Here is my most recent version. I am still working on the details for the gems and the fire and then I will add highlights and shadows to the whole thing.
I first made it with blue flames, but my director preferred red flames.These are some variations I made for the flame crown.
The health potion I posted last week and the stat potion took a lot longer because there was a lot of experimenting with effects and layers to make the liquid look more real and magical.
I went through a lot of different shapes before choosing the one above.
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